CG animated Baby character for “Karamalz” Product showcase
I, Alexander Beim, a skilled 3D artist, took on the role of creating the complete baby character for the “Karamalz” product showcase. From start to finish, I meticulously sculpted the baby using industry-leading software, ZBrush, ensuring an accurate and detailed representation.
As a seasoned animator, I utilized Autodesk MotionBuilder to breathe life into the character, meticulously crafting natural and expressive movements. The character’s textures were expertly created using Substance Painter, enhancing its visual appeal with realistic details and materials.
With my proficiency in Autodesk Maya, I focused on crafting shaders and hair that further enhanced the character’s realism. Leveraging the power of the Redshift rendering engine, I achieved stunning visual results, capturing lifelike lighting, shadows, and materials in the final render.
Throughout the project, Screenday Productions GmbH played a crucial role in managing and overseeing the production process. They expertly recorded the 2D footage, executed the final cut, and performed the grading, ensuring a seamless and visually captivating end result.
By combining my expertise in ZBrush, MotionBuilder, Substance Painter, and Maya, along with the talents of Screenday Productions GmbH, we delivered a captivating and visually stunning product showcase for “Karamalz.” It was an exciting opportunity to showcase my skills as a 3D artist and collaborate with industry professionals to create a memorable and engaging final result.
- Autodesk Maya
- Chaos V-Ray
- Digital sculpting
- ZBrush digital sculpting